Early Game ( Poke them with with this combo)
MidGame
Pick one firstIf they have low hp carries get heroic aura, if they have tanks that you can't deal with, get toxic, then the other one
Time to make a part of the map non-walkable for 10 seconds.
Last touches
HOW TO PLAY THIS BUILDGraves is NOT a hero that can hold his own. That's why this build focuses primarily on survivability, burst damage, and farming, with a little crowd control for the late game. The second you get Grasping Hands T3, you can start farming T2 camps. Position the hands so they hit at least two creeps, taking about half their HP, then let your ghouls finish the rest. Keep in mind that your damage does NOT come from Jar of the Dead alone. It's a combination of Mystic Burst, headshots, Grasping Hands, and your ghouls, so you need to combo them together. Always stay busy: grab crates, farm camps, push lanes with your ultimate, and keep the pressure up. Don't be shy. There's a reason you're running Fortitude and Arcane Surge. Dash-jump into fights whenever possible for maximum value, and once you get Echo Shard, double-cast Grasping Hands for the four funny ghouls.
RustezeRusty Barrel is absolutely GOATED. It gives you +8% weapon damage while reducing the enemy's weapon DPS by 35, and it also helps with your purple item progression. It's one of the best value items you can buy, so abuse it whenever you can.
Grasping hands, your beloved.Grasping Hands is primarily used to deny areas. Cast it vertically to force enemies away from a path or objective, or horizontally to make them backpedal into it. Used properly, it controls space extremely well while also letting you farm camps like crazy.
Silencer, ricochet, toxic bulletsLet's face it, your gun is bad for 90% of the game. Use it to apply debuffs, secure souls, and poke when it's safe, but don't take fights without Grasping Hands or Jar of the Dead available. Your weapon is so bad that it's actually good, because it lets you focus your weapon upgrades on resistances and HP damage-over-time effects instead of raw DPS. In the late game, Ricochet and Silencer become incredibly valuable. Since the current meta revolves around team fights, these upgrades provide a huge amount of utility and will let you carry your weight even in 3v6 situations.