EarlyGameLeft ----> Right
Healing Opcional
MidGameLeft ----> Right
Mid Game - for cooldowns. big up for tf
Healing Mid Game (Pick 1) Opcional
Mid Game optionals Opcional
Mid Game defenses
LateGameLeft ----> RIght. not a strict order ( except divine barrier) buy accordingly.
Late Game optionals Opcional Left to right prio
Opcional slightly gun build paige- actually so fun LMAO
for more Big funnis(if your team is really ahead on souls) Opcional for the vibes
we shall overcomeee- we shall survivesituational
Niche optionals Opcional
EarlyGameYou mainly wanna play back just a little bit and focus on waves +denying until you get your 3rd ability (the stun) which usually give you a chunky advantage in pushing the lane when paired with a carry. Save your shield for your lane partner incase they're low- or- if they're about to take a fight, then give it to them before that as it increases fire rate + bonus weapon dmg and makes them slightly more tanky( a nice to have). Save it for yourself if you are getting focused. Dont skip out on high velocity rounds unless you have goated aim then what are u even doing here- do whatever u want man you'll be fine.
Notes to keep in mindReactive barrier for bebop ( can get it early if there's a fed bebop). Counterspell for melee heavy heroes, dispel magic for pocket, shiv infernus etc. Healbane for geist, victor(?). Can later switch it out for inhibitor if they are too much of a problem. Take the Unstoppable route after debuff reducer if there's way too many stuns, but in most other situations spellbreaker should be fine.